Ios App Full Screen Xcode
Full screen mode is not supported by default on xcode 11 and older.
Ios app full screen xcode. Here is a screen shot from the simulator. But it should delay the opening time of the app right. We can solve this by executing the following command in the terminal.
I have changed the colour scheme to make the gaps more obvious. But when i rebuilt the app using xcode 11 1 and ran it on ios 13 i ran into major problems. I went to debug it and was forced to upgrade xcode from 10 to 11 so it could talk to ios 13.
Just go ahead and have a play with it. The screen design was done in xcode below is a screen shot of the settings for the uiviewcontroller in xcode. Possible duplicate of how to add iphone 5 large screen support to ios apps in xcode.
In the menu you should now see a new item internal. Defaults write com apple iphonesimulator allowfullscreenmode bool yes. As drmickeylauer said building with xcode 11 opts the app in to the new behaviour.
My uiviewcontroller does not fill the entire screen there is a gap above and below. Make sure to restart the simulator if it was currently open and you should be good to go and work in full screen mode on xcode 11. I can confirm that xcode 10 built apps run on the ios 13 simulator do still default to full screen.
So the top of the previous screen can still be seen. See my blog post for more details. I encounter a very strange problem.